OH, FANTASY FREE ME! I'm thinking of a place. It's a place unlike any other. From the outside, it's rather nondescript -- a plain three-story building with little ornamentation, no sign, no lights. Just a small dull brass plaque with a street address. From the outside, you'd think the place was nothing special. You could pass it by every day on the way to work without giving it a second thought. But for those who know, 1701 Esperance Lane is a place worth lots of second thoughts. For 1701 Esperance is the address of Kirby's Cosmic Derby. Forget Planet Hollywood; don't bore me with stories of the Hard Rock Cafe. Callahan's? The White Hart? Bah. Kirby's Derby is the greatest bar collectors could ever imagine. How do I know? It's simple: I see their faces when they come in the door. Sure, they've been invited -- no one gets in without a recommendation from a member -- but they still freeze in disbelief when they see the place for the first time. Maybe it's the display cases that surround the anteroom: complete collections of Super Powers and Playmates' Star Trek figures, and I mean *complete*, and all are open to the touch -- go ahead, handle 'em, try their action features, that's what they're there for. Or maybe it's Larry, the cape/cloakroom attendant (a dead ringer for Neal Adams' Tarzan and dressed appropriately for the likeness), or Laurie (imagine Angela in the flesh -- and so much of it to be seen -- and count yourself lucky she's only collecting shoes and not souls), but first-timers always stop in a kind of shock on the threshold. From my station behind the bar I see as that shock turns to delight, their faces opening up with wonder and joy as they eye the glorious posters that cover every inch of the walls not taken up with display shelves, drinking in the spectacle -- of Green Lantern (doesn't Mark look great in the costume?) and Luke Skywalker (similarly Jared) waiting tables, Harley Quinn welcoming them from the hostess' station (Roxi fooled even me the first time she put the outfit on), and me in my "Pip the Troll" outfit behind the bar; of the furniture around them artfully composed of 5" figures, the walls lined with dozens, nay, hundreds of shelves, filled full but not to crowding with literally thousands of figures from all eras; and at strategic points throughout the main room, display stands like the one containing the life-sized Han in Carbonite, or the Yoda, the 7- foot Medieval Spawn (commissioned specially from McFarlane Toys), or the display cases (some on permanent loan from FAO Schwartz) containing such icons as Thor's Hammer, Dr. Doom's Mask, The Infinity Gauntlet, Superman's rocket, Mrs. Wayne's pearl necklace, the Flash's treadmill, and Majestyk's cape. Yep -- you might say I live for it, that wonderful moment when they realize it's even better than they imagined and they are...home. "THIS THE WAY TO THE MUSEYROOM. MIND YOUR HATS GOAN IN!" The main room at Kirby's flows out in a semicircle from the bar, affording me an angle of view that takes in the whole panorama. The tables nearest the bar are small, meant for twos and threes, while those further back are larger; behind those are the booths: rich, comfy leather seats surrounding dark wood tables under, yes, more display shelves. While it does seem like most nights everyone would like to talk to pretty much everyone else at once, we've found that it helps balance things out if we break the mob up into smaller groups. Two medium-sized fireplaces corner the sides of the room away from the bar, while the third (a walk-in, but I wouldn't recommend it) sits in the center, right by the hall to the front door. We like it that way -- it counters the draft from the outside and gives newcomers a bone-deep feeling of warmth as they make their way into the main room. The area above the mantlepiece is just about the only shelf-free spot in the room; we tried putting figures up there, but the heat kept turning their legs to jell-o -- literally. Like I said: it's a *big* fireplace. So we compensated -- with a bunch of bas-relief model kits that _can_ stand the heat. But if some character you love or admire is missing, don't worry; we've got plenty of unpainted kits in the craft area -- just dive on in and make/model/carve/ paint one; we'll put it up when it's ready for drying. JUST WHAT EXACTLY IS GOING ON HERE? If you haven't guessed, Kirby's Cosmic Derby is the world's first (and only) "Action Figure Bar & Grill." We've put a lot of hard work into her (yes, I think a bar should be a "she") and most of us feel about her as Kirk felt about his ship. Our enterprise may be a bit smaller, but not any less the vehicle of our fantasies. As you come in you'll probably notice me behind the taps toweling Batman and Superman glasses. Darned dishwasher never seems to get 'em completely dry, but I don't mind -- it gives me something to do as the nights get started. I'll smile a friendly smile at you, nodding welcome, but I don't tend to say a lot until I've had a chance to size you up. So come on down to the bar and have a seat -- I'll fix you one of my famous Lee's Muses and you can tell me what you collect, and why (I'll have to take your car keys, though). Oh, that group of laughing people you pass on the way over is probably Eric, Aaron, Marcia and Scott and their significant others (no, not their prize figures, their mates) -- that eight- top has been "their table" since the night we opened. And even when they take their turns spelling Jeff, Tim, and Tracey in the kitchen, their places always seem to be filled right quick with other family members. The kitchen at Kirby's Derby (that would be the "grill" part of the "bar and grill" fame) specializes in, well, it specializes in not *having* a specialty -- everything we cook is farm-fresh and superb. It makes it tough to single out one item or another to recommend, but you know you'll love whatever you choose. From Jeff's "Burritos Squadron Supremo" to Tim's "Banzai-Bandai" BBQ platter to Tracey's Galaxy o' Pastas, you'll probably find come closing time that your costume suddenly feels a little tight in the waist -- but it's worth it. And if you don't feel like a huge meal, try one of our Winnie the Pu-Pu Platters, or maybe one of Frank's Repaint Shakes. Or hang your hooks in one of our Shortpack Pizzas (Marty and Sue have cranking those things out down to a Thanagarian science), or try Brant's "G.I., Caramba!" Chili -- we're talking *hot*; each bowl comes with a Super Powers cup slurpee infusion pack, just in case. Haven't seen your favorite pop since you were a kid? Don't worry, we've got 'em all, from Shasta to Nehi, Hires, Dad's, Fanta, Dew, Pepsi, Coke, Pibbs, Peppers, Brown's, Vernor's, Royal Crown, heck, we've even got a coupla cases of Vita-Cola waiting for the right occasion! And aside from that truly staggering collection of soft drinks we've got some of the world's best micro-brews. There's Alderon Ale and Secret Wars Lager, Frank Miller Genuine Draft and Pennyworth's Golden, Parademon Porter and Hercules Hefeveizen. Or, if you like something heavier, try the Dagobah Dopplebock, or Simpsons Stout. Those sixteen-ounce pilsner glasses get heavy, though, so remember to pace yourself. Once you've got just the right glow (which you may well have arrived with), feel free to check out some of the other rooms. You might want to start in the Game Galeria (thank heaven we knocked down that south wall, otherwise the new shipment of pinball machines would really have cramped things), or head down to the Video Parlor (four mini-lounges each with its own projection unit and a tape library going from the Fleisher 40s through the Warner 50s, the Mighty Marchin' Marvel 60s, scads of British stuff like Captain Scarlet and the Thunderbirds, Dr. Who and various Hitchhikers, on through the 70s and 80s with Super Friends, animated Bats, right up to cutting-edge Superman stuff, and a fair amount of anime to boot!), check out our Cinema (only a 50-seater, but that's partly because everyone agreed we'd rather lose the space than have chairs (pfah) instead of plush sofas) or just kick back and relax in one of the hot tubs that make up about half of the Ditko Lounge (the other half is full of heated bean bag chairs and spider-webbing hammocks; don't let the decor trouble you, though; you get used to the faux "Dormammu's Domain" scheme after a few minutes downtiming in the tubs). WHAT, THERE'S MORE?!? Then there's the VR portico, the Arboretum (for getting even further away from it all, though rumor has it there's several sets of Micronauts strewn throughout the two acres of floral spread), the Sandbox room (filled with loose figures -- dig a while, you'll probably find something you loved as a kid), or the Tableau Trove, where Gus, our "Lama of the Diorama," presides over a series of several dozen figure set-ups (heck, after we'd bought the putt-putt course next door, it seemed a shame to lose it, and yes, you can play through most of the displays, just mind where you swing those clubs). If you're feeling more sportive, trundle over to Spawn Alley for some bowling (take your pick of tenpin combos of Youngbloods, multicolor Batmen, or the fan favorite Ultraforce, though personally I don't think you've lived until you've heard the sound of ten gold Overtkills hitting the silk after your ball plows straight through 'em), or check out one of the electric hockey tables (sort of like Foosball, but with all the control of a table hockey set, with 5" figures who come bearing sticks). I'd say you could get together a game on the full-size basketball court, but since Eric unpacked his X-figures there's just no room.... Should nature call, the rest rooms are right off the main hall. Taking a leaf from a place I saw once in New York (but, uh, cleaning that leaf up a considerable amount first), be prepared to have to pull yourself away from the luxurious appointments, for each stall and stand has a peephole onto a plethora of cartoons -- from Bugs Bunny to Space Ghost, Wacky Races to more BTAS. Heck, even the changing tables have a ceiling display, so junior and princess can stare up at Max and Dave Fleischer's 40s Superman 'toons projected on the ceilings. (And please, if at any time the euphemisms are anything less than dazzlingly spic 'n span, just give a shout and Terry'll come bounding up from the basement to make it right. Heck, he was *born* for the job.) And if you're jonesin' for some action on the wire, the Net- Setters Salon has a dozen computers ready to rock (yes, half are Macs, half PCs, and we've even got a Unix box -- if Jim'll get off it long enough for you to get at it), roll, and let you surf the light fantastic. Just put your name down with Phil or Gregg, if you can drag them away from the jukebox long enough to get 'em to mark it on the wait list. (Of course, with everyone there, who would you write to?) Feel like taking a customization workshop? Most nights TJ, Jack, Jason, Nirah and/or Mike'll be holding forth in Head- Swapper's Cove, right across from the theatre. Bring your own projects or dive in to the loose parts box (really more of a drained swimming pool-type space...actually, it *is* a drained swimming pool we use for storing the disassembled limbs, torsos, heads, hands, feet, weapons, etc.; getting kind of full, though...) and put together your favorite character from the comics, or go ahead and create your own from your wildest imagination. Need a comics fix? The library is right off the hall to the west wing, and contains copies of pretty much everything Marvel and DC put out since the late 50s, as well as a pretty wide sampling of stuff from just about everyone else. You can't take the books out, but you can camp out as long as you like to catch up on stuff you missed, or to discover wonders that eluded you previously. If the time starts to drag and you don't feel like heading back to the bar, just dial up the kitchen for any of a couple dozen snacks. Kevin uses a Cerebro unit to process all the orders, so you should have your skins or Zealot 'Za or Barclay Burgers in a, well, flash. If trading is your meat and potatoes, grab a seat at the Main Exchange, right under the Diamond (Distributors) Vision screen listing the current "availables." But be warned -- anything not "off the market" for at least six months goes at- cost, or it's a head-first dunk in the grease pit (oh geeze, that reminds me, we never remembered to pull the *last* guy out from last week -- yeah, every now and then a scalper sneaks in, no security system's perfect, after all). On older figures, well, you can offer 'em for what you like, but Grandmaster Pam has plenipotentiary powers of discretion in judging what's beyond the pale, and her merry band of enforcers (the "Eager Ejectors," as the Chrisses, the Davids, Lisa and Pat like to be known) have an impressive record of accuracy in the 50-yard body-toss. (Can we help it if the City decided to put a barbed-wire recycling plant right next door? And who'd'a thunk that the older wire in the center of the discard pile would turn so bright red out in the air, making an unavoidable bull's-eye design? Oh, sure, they get the bodies off there...eventually.) We thought about including a retail toy emporium, but ultimately voted against it. I know, I know, you're wondering why (probably at the top of your lungs), but it made sense. Keeping the wolves of base commerce at the door seemed like a good idea. Heck, it might have detracted from the conversation. Besides, with the kind of competition we concentrate, even a mega-retailer would crumble under the pressure. It just wasn't worth it. "THIS WAY THE MUSEYROOM. MIND YOUR BOOTS GOAN OUT." So that's the lay of our land. Most nights the festivities start around 7:00, though things don't really get rolling until around ten. We try to have everyone either on their way home or bedded down in the dorm space by 2:00 a.m., though the Overpower Poker sessions _have_ dragged on past dawn on more than a few occasions. The kitchen closes at 1:00, so make sure you get your orders in well before then. And the trading board shuts down at midnight (since it can take as much as an hour or two for the late deals to settle out anyway). Also at midnight, we clear out space at the center of the barroom for storytelling. Got a chilling but compelling scalper tale? A pulse-pounding description of that late, great shortpack find? Word of a deal that seemed too good to be true, but turned out to be exactly good enough to be perfectly true? Here's the place to share 'em. All storytellers drink free for the duration, and the winner eats on the house for a week (we'll let you down to use the facilities, don't worry). Sobriety checks are automatic and inescapable, so be prepared. As noted, any time you feel unready for the road, we'll be happy to grab you a cab, or you can crash down in the dorm for a modest fee. And, speaking of fees, yes, you *can* pay in figures. Be prepared, though -- 'cause we give change in wind-ups, happy meal toys, pogs, cards, even loose weapons. Store credits are okay, as is Geoffrey Money. Heck, depending on the season, we even accept proofs of purchase and register receipts. And well- written toy cols are *always* accepted as cash. (Hey, in Kirby's Derby, it just about *is* a perfect world). Come by some time, huh? We'd love to see you there....
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